Storm Brand
Quick Summary: A lightning spell that creates a brand on the ground which attaches to nearby enemies and chains lightning beams between them. Excellent for mapping and league-start builds.
Overview
Skill Name: Storm Brand
Skill Type: Active Spell
Gem Color: Blue (Intelligence)
Gem Tags: Spell, AoE, Lightning, Brand, Chaining, Duration
Release: Betrayal League (3.5.0)
Last Changed:
Skill Identity
Primary Use
Storm Brand is an automated lightning spell that creates brands on the ground. When an enemy comes near a brand, it attaches to that enemy and begins firing chains of lightning to nearby targets. Brands remain active for a duration and automatically retarget when enemies die, making them excellent for clearing maps with minimal button pressing.
The skill is particularly popular for league-start builds because it requires minimal gear investment to feel good, has excellent clear speed, and can be scaled effectively with basic spell damage and cast speed. Brands provide a "fire and forget" playstyle - you cast them once and they continue damaging enemies while you focus on movement and positioning.
Storm Brand excels at mapping due to its automatic targeting and chaining mechanics, but can also handle single-target boss content when properly supported and scaled. The brand mechanic allows for safe gameplay since you can cast brands and retreat while they continue dealing damage.
Playstyle
Gameplay Pattern:
- Cast brands near enemy packs
- Brands automatically attach and chain between enemies
- Move to next pack while brands continue damaging
- Recast when brands expire (duration-based)
- Stack multiple brands on bosses for single-target
Best Content For:
- ✅ Map clearing - excellent automated damage
- ✅ League mechanics - safe positioning
- ✅ League starting - low gear requirements
- ✅ Bossing - decent single-target when stacked
- ❌ Deep Delve - limited range can be challenging
Gem Stats
Base Stats (Level 1)
| Attribute | Value |
|---|---|
| Level Requirement | 12 |
| Cost & Reservation | 8 Mana |
| Cast Time | 0.75 seconds |
| Activation Frequency | 0.5 seconds |
| Critical Strike Chance | 5% |
| Damage Effectiveness | 50% |
| Brand Duration | 5 seconds (base) |
Required Attributes
| Attribute | Level 1 | Level 20 |
|---|---|---|
| Strength | 0 | 0 |
| Dexterity | 0 | 0 |
| Intelligence | 33 | 111 |
Stat Progression (Level 1 → 20)
Level 21 (Corrupted): Approximately 5-10% more damage than level 20
Awakened Version: Not applicable - no Awakened Storm Brand exists
Mechanics
How It Works
Storm Brand is a lightning spell that creates a brand on the ground. When an enemy comes near a brand, it attaches to that enemy and begins firing chains of lightning to nearby targets. Brands remain active for a duration and automatically retarget when enemies die, making them excellent for clearing maps with minimal button pressing.
- Brand Placement: You cast Storm Brand at a target location, creating a brand entity
- Attachment: When an enemy enters the attachment range, the brand attaches to that enemy
- Activation: Every 0.5 seconds (default), the brand fires a beam of lightning
- Chaining: The lightning beam chains to nearby enemies
- Duration: The brand lasts for its duration, then expires
- Re-attachment: If the attached enemy dies, the brand automatically seeks a new target
Key Mechanics:
- Maximum Active Brands: 3 brands can be active at once (base)
- Maximum Brand Attachment: 1 brand per enemy (2 with Runebinder keystone)
- Spell Echo Interaction: Cast speed affects placement, but NOT activation frequency
Damage Calculation
Base Damage: Fixed lightning damage range per gem level
Scaling Factors:
- Spell Damage: 100% effectiveness
- Lightning Damage: 100% effectiveness
- Elemental Damage: 100% effectiveness
- Brand Damage: 100% effectiveness
- Cast Speed: Only affects placement, NOT damage frequency
Conversion: No damage conversion
Formula:
Final Damage per Hit = (Base Lightning Damage + Added Lightning Damage)
× (1 + Increased Spell/Lightning/Elemental/Brand Damage)
× More Damage Multipliers
× (1 + Critical Strike Multiplier if crit)
DPS per Brand = Final Damage per Hit × Activation Frequency (2 per second base)
Total DPS = DPS per Brand × Number of Active Brands × Chain MultiplierRadius / Area of Effect
Attachment Range:Chain Range:AoE Scaling: Increased AoE increases attachment and chain range Maximum Targets: Limited by chain count
Duration
Base Duration: 5 seconds Duration Scaling: Benefits from increased skill effect duration Activation Frequency: 0.5 seconds (fixed, scales with cast speed modifiers)
Quality Bonuses
Standard Quality (GCP)
| Quality % | Bonus |
|---|---|
| 1% | +1% increased Damage |
| 10% | +10% increased Damage |
| 20% | +20% increased Damage |
Alternate Quality (Transfigured Gems)
Anomalous Storm Brand
Divergent Storm Brand
Phantasmal Storm Brand
Support Gem Compatibility
Best Support Gems
Must-Have Supports
| Support | Priority | Benefit | More Multiplier | Cost |
|---|---|---|---|---|
| Concentrated Effect | Must Have | Best raw DPS increase | ~50% more | 1-5c |
| Lightning Penetration | Must Have | Consistent damage vs all targets | ~35% more effective | 1c |
| Swiftbrand | Must Have | Faster activation = more hits | ~40% more | 5-10c |
| Added Lightning Damage | High | Scales well with flat damage | ~30% more | 1c |
Situational Supports
| Support | Use Case | Benefit |
|---|---|---|
| Chain Support | Mapping/Clear | Increased chain range and count |
| Inspiration | Cost reduction | Reduced mana cost + damage boost |
| Increased Critical Strikes | Crit builds | Higher crit chance |
Optimal 6-Link Setups
Maximum DPS (Bossing):
- Storm Brand
- Concentrated Effect
- Lightning Penetration
- Swiftbrand
- Added Lightning Damage
- Increased Critical Damage / Controlled Destruction
Best Clear Speed (Mapping):
- Storm Brand
- Lightning Penetration
- Swiftbrand
- Added Lightning Damage
- Chain Support / Increased Area of Effect
- Inspiration / Elemental Focus
Budget League Start:
- Storm Brand
- Added Lightning Damage
- Controlled Destruction
- Elemental Focus
- Lightning Penetration
- Swiftbrand (when you can afford it)
Scaling & Optimization
Primary Scaling Factors
Lightning/Spell Damage
- Sources: Passive tree, gear, jewels
- Effectiveness: Primary scaling method
Cast Speed (for brand activation)
- Sources: Passive tree, gear (affects activation frequency)
- Effectiveness: Increases hits per second
Brand Limit
- Sources: Passive tree (Brand Mastery, Holy Conquest)
- Effectiveness: Each brand = multiplicative damage increase
Critical Strike
- Sources: Passive tree, power charges, gear
- Effectiveness: High investment required, but strong when capped
Stat Priority
For Mapping:
- Brand Limit - 5-6 brands active
- Cast Speed - 4+ brands/second placement
- Lightning/Spell Damage - 300%+ increased
- Lightning Penetration - 30%+
For Bossing:
- Lightning/Spell Damage - 400%+ increased
- Critical Strike (if crit) - 50%+ chance, 300%+ multi
- Brand Limit - 5-6 brands to stack on boss
- Lightning Penetration - 40%+
Breakpoints
Activation Speed:
- 0.5s base = 2 activations/second
- With increased cast speed, activation frequency increases
Brand Limit Breakpoints:
- 3 brands (base)
- 4-5 brands (comfortable for most content)
- 6+ brands (maximum optimization)
Other Notable Breakpoints:
- 50% crit chance - worth investing in crit multi
- 100% hit chance - ensure accuracy is capped
- Duration: 5+ seconds ensures brands persist between packs
Synergies
Passive Tree Nodes
Essential Keystones:
- Runebinder: Allows 2 brands per enemy (essential for single-target)
Key Notables:
- Brand Mastery: +1 brand limit
- Holy Conquest: Brands move to target location
- Breath of Lightning: Lightning damage and penetration
- Righteous Providence: Intelligence scaling
Unique Items
Best-in-Slot Uniques:
| Item | Slot | Benefit | Budget |
|---|---|---|---|
| Call of the Brotherhood | Ring | 40% lightning → cold conversion | 10-50c |
| Inpulsa's Broken Heart | Body | Explosion chains for clear | 50c-2div |
| Badge of the Brotherhood | Amulet | Double frenzy = power charges | 5-20div |
Budget Options:
- Storm Secret: Ring that adds damage per brand (cheap, 1-5c)
- Essence Worm: Allows extra aura without reservation (10c)
Other Skills (Combos)
Synergistic Active Skills:
- Orb of Storms: Generate power charges on hit
- Wave of Conviction: Apply lightning exposure
Essential Auras:
- Wrath: Massive lightning damage boost
- Zealotry: Spell damage and crit
- Herald of Thunder: Extra lightning damage
Utility Skills:
- Flame Dash / Lightning Warp: Mobility
- Immortal Call / Steelskin: Defense
Ascendancy Compatibility
Best Ascendancies
Rating Scale: ⭐⭐⭐⭐⭐=BiS, ⭐⭐⭐⭐=Strong, ⭐⭐⭐=Viable, ⭐⭐=Works, ⭐=Poor fit
1. Elementalist (Witch)
Rating: ⭐⭐⭐⭐⭐ (Best in Slot)
Why It's Best:
- Mastermind of Discord: 25% lightning penetration
- Shaper of Storms: Guaranteed shock = 15-50% more damage
- Heart of Destruction: 40% more elemental damage
Key Nodes:
- Mastermind of Discord: Lightning exposure and penetration
- Shaper of Storms: Consistent shock application
- Bastion of Elements: Immunity to elemental ailments
DPS Gain: +200-300% more damage compared to generic ascendancy
2. Assassin (Shadow)
Rating: ⭐⭐⭐⭐ (Strong Alternative - Crit Version)
Why It's Good:
- Massive crit chance and multi from ascendancy
- Power charge generation
- Better single-target burst
DPS Trade-off: Similar DPS but requires more investment
3. Hierophant (Templar)
Rating: ⭐⭐⭐⭐ (Brand Specialist)
Alternative Option:
- +2 brand limit from Conviction of Power
- Brand attachment range
- Mana sustain
Leveling with This Skill
Availability
First Available: Act 1, level 12
How to Obtain:
- Quest reward from Nessa after completing "Breaking Some Eggs" (Templar, Witch, Shadow)
- Vendor purchase from Nessa (all classes after quest completion)
Leveling Viability
Rating: ⭐⭐⭐⭐⭐ (Excellent leveling choice)
Pros for Leveling:
- ✅ Available from Act 1, immediate power
- ✅ Good damage with no gear investment
- ✅ Safe playstyle - brands do damage while you move
- ✅ Automated targeting and chaining
Cons for Leveling:
- ❌ Mana intensive until you get mana flask/nodes
- ❌ Activation frequency feels slow until supports
Leveling Links
2-Link (Early Game - Level 12+):
- Storm Brand + Added Lightning Damage
3-Link (Act 2-3):
- Storm Brand + Added Lightning Damage + Controlled Destruction
4-Link (Act 4+):
- Storm Brand + Added Lightning Damage + Controlled Destruction + Elemental Focus
5-Link (Early Maps):
- Storm Brand + Added Lightning Damage + Lightning Penetration + Swiftbrand + Controlled Destruction
Common Builds Using This Skill
| Build Name | Class | Ascendancy | Budget | Rating |
|---|---|---|---|---|
| Storm Brand Elementalist | Witch | Elementalist | Low | ⭐⭐⭐⭐⭐ |
| Crit Storm Brand Assassin | Shadow | Assassin | Medium | ⭐⭐⭐⭐ |
| Brand Hierophant | Templar | Hierophant | Low-Medium | ⭐⭐⭐⭐ |
Pros & Cons
Strengths ✅
- ✅ Excellent League Starter: Works with minimal investment
- ✅ Safe Playstyle: Brands damage enemies from a distance
- ✅ Great Clear Speed: Automated targeting and chaining
- ✅ Beginner Friendly: Simple mechanics and forgiving gameplay
- ✅ Flexible Scaling: Multiple build paths (crit, non-crit, conversion)
Weaknesses ❌
- ❌ Brand Limit Cap: DPS capped by active brand limit
- ❌ Positioning Dependent: Must place brands near enemies
- ❌ Duration Management: Brands expire and must be recast
- ❌ Single-Target Ceiling: Lower DPS ceiling than some other spells
- ❌ Mana Intensive: High mana cost at higher levels
Tips & Tricks
Mechanical Tips
- Brand Recall: Use Brand Recall to reposition brands and refresh duration
- Pre-cast Brands: Place brands before engaging boss for instant DPS
- Runebinder Keystone: Essential for single-target - allows 2 brands per enemy
Positioning & Gameplay
- Spread brands across the map: Don't stack them in one location for best clear
- Stack brands on bosses: Use all brands on single target for maximum DPS
- Kite while brands work: Let brands do damage while you focus on dodging
Version History & Changes
Patch History
Impact: Storm Brand has remained relatively stable with minor numerical adjustments over time
Frequently Asked Questions
Q: Is this good for league starting? A: Yes! Storm Brand is one of the best league-start skills due to low gear requirements and great clear speed.
Q: Do I need Runebinder keystone? A: Yes for single-target. It allows you to stack 2 brands on bosses for double damage.
Q: What's the DPS ceiling? A: 5-10 million Shaper DPS with high investment (50+ div). 1-2 million is easily achievable on budget.
Q: How does this compare to Armageddon Brand? A: Storm Brand has better clear due to chaining. Armageddon Brand has slightly better single-target. Both are viable.
Resources
Official Resources
- Gem Wiki Page: PoE Wiki - Storm Brand
- Official Forums:
Video Guides
Build Guides
Related Content
Similar Skills
- Armageddon Brand: Fire-based brand with different targeting
- Penance Brand: High burst damage brand
Support Gems
Builds
Changelog
| Version | Date | Changes |
|---|---|---|
| 1.0.0 | 2025-11-04 | Initial documentation from wiki import |
Path of Exile Wiki: Storm BrandLast Updated: 2025-11-04 for Patch 3.25