[Item Name]
Quick Summary: [1 sentence describing what this item does and why it's notable]
Overview
Item Name: [Full item name]
Base Type: [Base item type, e.g., "Glorious Plate"]
Rarity: [Unique/Rare/Magic/Normal]
Item Type: [Weapon/Armour/Accessory/Jewel/Flask]
Slot: [Equipment slot]
First Appearance: [League/version when introduced]
Meta Tier: [S/A/B/C/D - Current meta relevance]
Item Stats
Base Item Properties
- Armour: [Base armour value]
- Evasion: [Base evasion value]
- Energy Shield: [Base ES value]
- Required Level: [Level requirement]
- Required Str/Dex/Int: [Attribute requirements]
Modifiers
[Item Name]
[Base Type]
───────────────────────────────
[Implicit Modifier if any]
───────────────────────────────
[Explicit Modifier 1]
[Explicit Modifier 2]
[Explicit Modifier 3]
[Explicit Modifier 4]
[Explicit Modifier 5]
[Explicit Modifier 6]
───────────────────────────────
[Flavour text if any]Stat Ranges (Variable Mods)
| Modifier | Minimum | Maximum |
|---|---|---|
| [Mod 1] | [Min] | [Max] |
| [Mod 2] | [Min] | [Max] |
| [Mod 3] | [Min] | [Max] |
Perfect Roll Value: [Total value of perfect rolls]
Acquisition
How to Obtain
Primary Sources:
[Source 1]: [e.g., "Drop from The Maven"]
- Drop Rate: [Estimated %]
- Difficulty: [Easy/Medium/Hard]
[Source 2]: [e.g., "Divination Card: The Fiend"]
- Cards Needed: [X cards]
- Farming Location: [Where to farm cards]
[Source 3]: [e.g., "Boss-specific drop"]
Alternative Methods:
- Trade: [Typical market availability]
- Crafting: [If craftable - method]
- Vendor Recipe: [If applicable]
Drop Restrictions
League-Specific: [Yes/No - which league] Core Drop Pool: [Yes/No] Boss-Specific: [Boss name if applicable]
Use Cases
Primary Use
[2-3 paragraphs explaining:
- What builds use this item
- What role it plays (offense, defense, utility)
- Why it's chosen over alternatives
- Unique mechanics or interactions it enables]
Build Archetypes
Best For:
[Archetype 1]: [e.g., "Righteous Fire"]
- Why: [Reason it's optimal]
- Rating: ⭐⭐⭐⭐⭐
[Archetype 2]: [Another build type]
- Why: [Reason]
- Rating: ⭐⭐⭐⭐
Also Works For:
- [Build type 3]: [Brief reason]
- [Build type 4]: [Brief reason]
Not Recommended For:
- ❌ [Build type]: [Why it's bad for this]
Synergies
Passive Tree
Essential Keystones:
- [Keystone]: [Why it synergizes]
Key Notables:
- [Notable]: [How they work together]
Recommended Clusters:
- [Cluster jewel type]: [Why good with this item]
Other Gear
Best Combined With:
| Item Slot | Recommendation | Why |
|---|---|---|
| [Slot 1] | [Item/stat priority] | [Synergy explanation] |
| [Slot 2] | [Item/stat priority] | [Synergy explanation] |
Stat Priorities on Other Gear:
- [Stat 1] - [Why needed to complement this item]
- [Stat 2] - [Reasoning]
- [Stat 3] - [Reasoning]
Skills
Best Skills to Use:
- [Skill 1]: [Why this item is perfect for it]
- [Skill 2]: [Synergy explanation]
Skills to Avoid:
- ❌ [Skill]: [Why it doesn't work well]
Pros & Cons
Strengths ✅
- ✅ [Pro 1]: [Description of advantage]
- ✅ [Pro 2]: [Description]
- ✅ [Pro 3]: [Description]
- ✅ [Pro 4]: [Description]
Weaknesses ❌
- ❌ [Con 1]: [Description of drawback]
- ❌ [Con 2]: [Description]
- ❌ [Con 3]: [Description]
Trade-offs ⚖️
- [Trade-off]: [What you gain vs. what you lose]
Upgrade Path & Alternatives
When to Acquire
Leveling Option: [Yes/No - if usable while leveling]
- From Level: [If applicable]
League Start: [Yes/No - if obtainable early league]
- Typical Timing: [Day X, price range]
Mid-League: [Recommendations for mid-league acquisition]
Endgame: [Whether it remains BiS or gets replaced]
Budget Alternatives
Cheaper Options (Similar Effect):
Price Tiers: Vendor(1-5c), Budget(5-30c), Affordable(30c-1d), Expensive(1-10d), Very Expensive(10-50d), Chase(50-200d)
| Alternative | Cost | Power Level | When to Use |
|---|---|---|---|
| [Item 1] | [e.g., "1-3 div"] | [e.g., "70% as good"] | [e.g., "League start substitute"] |
| Item 2 | [e.g., "50c-1 div"] | [e.g., "50% as good"] | [e.g., "Budget mapping"] |
| [Rare with X mods] | [e.g., "2-5 div crafting"] | [e.g., "80% as good"] | [e.g., "Can't afford unique yet"] |
| [Vendor/Common unique] | [e.g., "5-20c"] | [e.g., "40% as good"] | [e.g., "Acts/early maps only"] |
Upgrade Progression
Progression Path:
- [Budget Item] (0-50c) → [When to upgrade]
- [Mid Item] (50c-3 divine) → [When to upgrade]
- [This Item] (X divine) → [Final upgrade or BiS]
Corruptions & Modifications
Best Corruption Outcomes
| Corruption | Benefit | Risk/Cost |
|---|---|---|
| [Corruption 1] | [What it adds] | [Value if hit/brick] |
| [Corruption 2] | [What it adds] | [Value if hit/brick] |
Recommended to Corrupt: [Yes/No - why or why not]
Divination Card Strategy
If from Div Cards:
- Card Set: [Card name]
- Cards Needed: [X cards]
- Best Farming Method: [Where/how to farm]
- Time Investment: [Estimated hours]
- Cost Comparison: [Farm vs. buy directly]
Market Analysis
Economy
Typical Prices:
| Timing | Price Range | Supply |
|---|---|---|
| League Start (Day 1-3) | [Price] | [Scarce/Limited/Common] |
| Week 1 | [Price] | [Supply status] |
| Week 2-4 | [Price] | [Supply status] |
| Mid-League (Month 1-2) | [Price] | [Supply status] |
| Late League (Month 2+) | [Price] | [Supply status] |
Price Factors:
- [Factor 1]: [How it affects price]
- [Factor 2]: [Impact on value]
Investment Potential:
- Early Buy: [Good/Bad idea - reasoning]
- Price Trend: [Rising/Falling/Stable]
Leveling Viability
Can Use While Leveling: [Yes/No]
If Yes:
- From Level: [Level requirement]
- Recommended Until: [When to replace]
- Leveling Rating: [1-5 stars]
- Why Good for Leveling: [Explanation]
If No:
- Why Not: [Reason - level req, acquisition, etc.]
Common Builds
| Build Name | Archetype | Priority | Notes |
|---|---|---|---|
| [Build 1] | [Type] | Core BiS | [Why essential] |
| [Build 2] | [Type] | Strong Option | [Why good] |
| [Build 3] | [Type] | Viable | [When to use] |
Tips & Tricks
Acquisition Tips
- [Tip 1]: [How to farm or acquire efficiently]
- [Tip 2]: [When to buy for best price]
- [Tip 3]: [Trade search tips for good rolls]
Usage Tips
- [Tip 1]: [How to maximize effectiveness]
- [Tip 2]: [Interaction or mechanic to know]
- [Tip 3]: [Common mistake to avoid]
Roll Evaluation
Roll Quality Tiers:
- Perfect (100%): All variable stats at maximum
- Near-Perfect (95-99%): 1 stat slightly off
- Excellent (90-94%): All stats high rolls
- Good (80-89%): Above average rolls
- Average (70-79%): Mid-range rolls
- Below Average (50-69%): Low but usable
- Vendor (<50%): Not worth using
What Makes a Good Roll:
- [Stat 1]: Look for [X+] (max is [Y]) - [e.g., "80+ life (max 90) - minimum acceptable"]
- [Stat 2]: [e.g., "40%+ res (max 45) - good is 42+"]
- [Stat 3 if applicable]: [e.g., "6+ max life (max 7) - near-perfect only"]
Price Tiers by Rolls (Mid-League):
- Perfect (100%): [e.g., "50+ divine - collector's item"]
- Near-Perfect (95-99%): [e.g., "30-50 divine - min-maxers"]
- Excellent (90-94%): [e.g., "20-30 divine - endgame ready"]
- Good (80-89%): [e.g., "10-20 divine - standard price"]
- Average (70-79%): [e.g., "5-10 divine - budget option"]
- Below Average (50-69%): [e.g., "1-5 divine - starter gear"]
Version History
Patch Changes
[Patch X.XX] ([Date])
- [Change to item stats or mechanics]
- Impact: [How this affected the item's viability]
[Patch X.XX] ([Date]
- [Change]
- Impact: [Significance]
Historical Context
Original Version: [How the item was when first released]
Most Significant Nerf/Buff: [Patch and change that had biggest impact]
Current Status: [Whether it's meta, niche, or outdated]
Lore & Flavor
Flavor Text
[Item's flavor text if it has one]
Lore Connection
[Any lore significance, connections to NPCs, story, or PoE universe]
Frequently Asked Questions
Q: Is this worth using over a well-rolled rare? A: [Comparison answer]
Q: How much should I pay for this? A: [Price guidance based on timing and rolls]
Q: Can I league start with this? A: [Feasibility of early acquisition]
Q: What's the minimum acceptable roll? A: [Stat thresholds]
Q: Should I corrupt this? A: [Risk/reward analysis]
Resources
Trade Search Links
- Standard Search: [poe.trade or official trade link]
- Perfect Rolls: [Search for perfect or near-perfect]
External Resources
- PoE Wiki: [Link to wiki page]
- poe.ninja: [Link to economy tracking]
Related Guides
- [Build guide using this item]
- [Crafting guide if applicable]
Related Content
Similar Items
- [Item 1]: [How it's similar/different]
Build Guides
- [Link to builds that use this item]
Farming Guides
- [How to farm this or its divination cards]
Changelog
| Version | Date | Changes |
|---|---|---|
| 1.0.0 | YYYY-MM-DD | Initial documentation |
| 1.1.0 | YYYY-MM-DD | Updated for patch X.XX |
Path of Exile Wiki: [Link] Last Updated: [Date] for Patch [X.XX]